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Title
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Creator
Apple II Library: The 4am Collection
software
eye 80
favorite 1
comment 0
"Zandar The Wizard" is a 1983 educational program designed by Janis Morariu, Ph.D. and Judie Brunsen; implemented by Educational SoftArt; and distributed by Society for Visual Education. It is preserved here for the first time.
Topics: apple2, 4am, crack, passport, 1tp, societyforvisualeducation
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Software Library: ZZT
collection
2,406
ITEMS
123,306
VIEWS
by Tim Sweeney
collection
eye 123,306
ZZT is an ANSI character-based video game, created in 1991 by Tim Sweeney of Potomac Computer Systems which became Epic MegaGames in 1992. It remains a popular MS-DOS game creation system. ZZT itself is not an acronym for anything; its title was chosen so it would always appear at the bottom of newsgroup listings. It was later jokingly mentioned by Sweeney as being short for Zoo of Zero Tolerance, which has mistakenly become a popular belief. Although visually outdated at the time of its...
CD-ROM Software Library
by Rodik, Inc.
software
eye 1,200
favorite 8
comment 0
Cookie's Bustle  is a point-and-click adventure game with a dark sense of humour released by Rodik, Inc. in 1999. This Mac version was designed for Mac OS 8, and also runs on Mac OS 9. It does not work on Mac OS X in Classic mode. In the 19th century, a UFO crash-landed in the tiny South Pacific country of Bombo World. In exchange for advanced technology, Bombo World traded the northern part of the island to the aliens, where they established their city of Dero City. A hundred years later,...
Topics: game, point and click, japan, mac, redump
A Woz A Day
collection
431
ITEMS
35,357
VIEWS
collection
eye 35,357
A collection of .WOZ disk images for the 8-bit Apple II. .WOZ disk images comprise all the data from a 5.25-inch floppy disk, including the exact bitstream of each track and the physical layout of the tracks on disk. These are not "cracked" copies; all the original code, including on-disk copy protection checks, are retained. When booted in a compatible emulator, these disk images pass their own copy protection checks.
BBS: The Documentary Archive
by Jason Scott Sadofsky
movies
eye 2,562
favorite 2
comment 0
Interview with Milky Puppy and Liz, BBS users, in Toronto, Ontario on May 25, 2002. Subjects covered included early BBS use in Chicago and Toronto, various BBSes run by Milky and their unique themes, the YIP group, BBS Meets, co-sysop and sysop duties, Atari and Macintosh platforms, and points of pride or highlights from BBSes. This interview was conducted towards the beginning of the film cycle, when I had more of a "conversational" style to the interviews, meaning I am a notable...
Topics: bbs, documentary, milky
BBS: The Documentary Archive
by Jason Scott Sadofsky
movies
eye 7,350
favorite 5
comment 1
Interview with Mark Nasstrom for BBS: The Documentary. Conducted on May 24th, 2003 in Seal Rock, Oregon. Discussions include running election results through BBSes, communication issues in sparsely populated areas, and Boardwatch magazine.
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Topics: bbs, documentary, nasstrom
The Magazine Rack
texts
eye 46,294
favorite 49
comment 1
Video Game and Gamer Magazines
favoritefavoritefavoritefavorite ( 1 reviews )
Topics: Nintendo Power, Nintendo, video game, magazine
Nintendo Power
collection
0
ITEMS
280,378
VIEWS
collection
eye 280,378
Nintendo Power is a discontinued news and strategy magazine which was initially published in-house monthly by Nintendo of America, and later run independently. In December 2007, Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future. It had one of the longest lifespans of all video game magazines in the United States and Canada, and was Nintendo's official magazine in North America. On August 21, 2012, Nintendo announced that it would not be renewing...
The Computer Magazine Archives
collection
25,003
ITEMS
28.4M
VIEWS
collection
eye 28.4M
With the re-branding of computing power and machines as something welcome in the home and not just the workshop, a number of factors moved forth to sell these machines and their software to a growing and large group of customers. Besides the introduction of more elegant cases and an increased presence by larger and larger firms, a strong argument can be made that one of the forces was the proliferation of computer-related magazines and newsletters that gave a central, printed home for writing...